Thursday, February 12

Tip of the Month: Tech Edition: Bounce Audio & Midi Tracks

Bounce Audio & Midi Tracks



The most conventional way to relieve strain on your CPU is to “bounce.” Bouncing is the process of reducing CPU load by rendering effects, instruments, or multiple tracks to a single mono or stereo track of audio, then eliminating the original sources of that audio from your DAW session. For example, if you’re mixing a drum part that consists of multiple audio and midi tracks using heavyweight effects plugins, bouncing to a single, mixed drum track gets rid of all those effect-laden tracks, significantly easing the burden on your CPU, and reviving the efficiency of your sequencer. That’s the benefit of bouncing. Compared to several tracks filled with numerous effects and instruments, a single bounced track of audio is a light burden.
The obvious disadvantage to bouncing is that it blocks any further changes to the sub-mixed audio within. Once you’ve saved a project with bounced audio, you’re committed to those changes. Hence, unless you’re planning on saving dozens of versions of a DAW project in case you need to revert or undo some aspect of your mix, a simpler solution is necessary. That solution is called “freeze.”





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